Game Design - Content Review, Minecraft Online Job at Microsoft Corporation, Redmond, WA

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  • Microsoft Corporation
  • Redmond, WA

Job Description

Overview

At Mojang Studios, the creators of Minecraft, we are on a mission to build a better world through the power of play. 

Why play? Well, play is at the heart of everything we do. It’s the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence.

We enable millions to create and play together, connect people across the globe, and foster a community that is among the most active and passionate in the world. Our community is global and incredibly diverse. When we are developing anything within our franchise, we keep this in mind. We want everyone to not only feel included in Minecraft, but also to see themselves in what we make . Our goal is for the Mojang Studios team to be as diverse as our community .

We are seeking a Game Design - Content Review to help drive the overall content strategy and objectives for the Minecraft Marketplace. This role serves as a critical bridge between partner designers and the Marketplace organization, ensuring that all content meets the highest quality standards. As a Content Review Designer, you will facilitate communication across design, engineering, and marketplace teams, while also providing guidance to engineers on workflow improvements and AI (Artificial Intelligence) integration. You’ll be responsible for creating and maintaining clear documentation on Marketplace guidelines and best practices in game design, as well as authoring workflow optimization documents that explain both the "why" and "how" of ingestion processes for design teams. Additionally, you will work closely with partners to ensure their content aligns with Marketplace standards and policies, acting as a vital source of communication between the partner program and the broader organization. Simply put, you will play a key role in shaping the continued design evolution of the Minecraft Marketplace.

Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

In the end, it’s the people of Mojang Studios that make this place truly special. When you join, you’ll find yourself in the company of incredibly bright, warm, and creative individuals – all united and working toward a single goal. Come help us reach it!

Qualifications

Required qualifications:

  • Bachelor's Degree in Computer Science, Art, Writing, Behavioral Science, Data Science, Game Design, or related field AND 2+ years experience in game development and design, systems design, content production, or related field OR Associate's Degree in Computer Science, Art, Writing, Behavioral Science, Game Design, or related field AND 4+ years experience in game development and design, systems design, content production, or related field
    • OR equivalent experience.
  • 2+ years experience taking a product, feature, or experience to market.

Preferred qualifications:

  • 2+ years experience taking a product, feature, or experience to market (e.g., design, addressing product market fit, and launch, internal tool/framework).
  • 4+ years experience improving product metrics for a product, feature , or experience in a market (e.g., growing customer base, expanding customer usage, avoiding customer churn).
  • 4+ years experience disrupting a market for a product, feature, or experience (e.g., competitive disruption, taking the place of an established competing product).
  • 1+ year(s) of experience r eviewing Game content.

Game Design IC4 - The typical base pay range for this role across the U.S. is USD $100,600 - $199,000 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $131,400 - $215,400 per year.

Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:

Microsoft will accept applications for the role until November 17, 2025.

#mojangjobs

#gamingjobs

Responsibilities

  • Act as the main point of contact for partner designers, supporting collaboration and feedback.
  • Co-d evelop and maintain documentation on M arketplace policies and best design practices.
  • Guide internal design teams on workflow improvements and integration of AI technologies.
  • Facilitate communication between design, engineering, and M arketplace teams.
  • Provide actionable feedback to designers regarding M arketplace submissions.
  • Attend scrum meetings to manage backlog and implement feature creation.
  • Manage remote contracto rs, helping to define responsibilities for both single and multiplayer content.
  • Embody our Culture &   Values

Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.

Industry leading healthcare

Educational resources

Discounts on products and services

Savings and investments

Maternity and paternity leave

Generous time away

Giving programs

Opportunities to network and connect

Job Tags

Full time, Remote work,

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